ROMANO, Marco
 Distribuzione geografica
Continente #
NA - Nord America 567
EU - Europa 359
AS - Asia 92
SA - Sud America 5
OC - Oceania 1
Totale 1.024
Nazione #
US - Stati Uniti d'America 559
IT - Italia 151
FI - Finlandia 120
SG - Singapore 54
DE - Germania 32
GB - Regno Unito 30
FR - Francia 8
HK - Hong Kong 7
CN - Cina 6
BR - Brasile 5
HN - Honduras 5
TW - Taiwan 5
CA - Canada 3
DK - Danimarca 3
ES - Italia 3
ID - Indonesia 3
KR - Corea 3
MY - Malesia 3
NL - Olanda 3
EE - Estonia 2
IN - India 2
IR - Iran 2
LB - Libano 2
LT - Lituania 2
PH - Filippine 2
PL - Polonia 2
AT - Austria 1
BE - Belgio 1
CZ - Repubblica Ceca 1
JO - Giordania 1
JP - Giappone 1
NZ - Nuova Zelanda 1
SA - Arabia Saudita 1
Totale 1.024
Città #
Boardman 224
Helsinki 120
Ashburn 90
Singapore 50
Milan 47
New York 43
London 29
Tappahannock 29
Las Vegas 26
Chicago 22
Rome 16
Seattle 13
Miami 10
Salerno 9
Dalmine 6
Siena 5
Taipei 5
Amsterdam 3
Badajoz 3
Canoas 3
Caserta 3
Forino 3
Frederiksberg 3
Kajang 3
Beirut 2
Bergamo 2
Brasília 2
Cagliari 2
Cernusco sul Naviglio 2
Clifton 2
Columbus 2
Council Bluffs 2
Fisciano 2
Frankfurt am Main 2
Guangzhou 2
Montoro 2
Ottawa 2
Pekanbaru 2
Phoenix 2
Quezon City 2
Roubaix 2
Stuttgart 2
Tallinn 2
Tehran 2
Warsaw 2
Yuseong-gu 2
Amman 1
Bandung 1
Bayonne 1
Bengaluru 1
Berlin 1
Brno 1
Brussels 1
Chennai 1
Cloppenburg 1
Corridonia 1
Edison 1
Essen 1
Falkenstein 1
Florence 1
Gunzenhausen 1
Jungnang-gu 1
Makkah 1
Manduria 1
Messina 1
Montreal 1
Nocera Inferiore 1
Palmerston North 1
Paris 1
Pasadena 1
Rüsselsheim am Main 1
Sainte-Colombe-sur-Gand 1
San Francisco 1
Suffern 1
Terni 1
Tokyo 1
Vienna 1
Totale 840
Nome #
Geofacts: A geo-reliability tool to empower fact-checking 43
Empowering teachers to create augmented reality experiences: the effects on the educational experience 36
Designing Affordable Technologies to Integrate Citizens in Early Warning Activities 30
AI at the Edge for Sign Language Learning Support 25
Augmenting smart objects for cultural heritage: A usability experiment 24
Interaction Design Patterns for Augmented Reality Fitting Rooms 23
A framework to integrate large-scale participation in Disaster and Emergency Management 23
A Collaborative Environment for Spreadsheet-Based Activities 22
Link2U: un social network aumentato su dispositivi mobili 22
Exploring the Potential of Immersive Virtual Reality in Italian Schools: A Practical Workshop with High School Teachers 22
Designing Virtual Interactive Objects to Enhance Visitors' Experience in Cultural Exhibits 22
Can AI-Oriented Requirements Enhance Human-Centered Design of Intelligent Interactive Systems? Results from a Workshop with Young HCI Designers 21
Monitoring Urban Happiness through Interactive Chorems 21
EcoGO: Combining Eco-Feedback and Gamification to Improve the Sustainability of Driving Style 21
AI-Based Emotion Recognition to Study Users’ Perception of Dark Patterns 21
Enhancing Elderly Health Monitoring: Achieving Autonomous and Secure Living through the Integration of Artificial Intelligence, Autonomous Robots, and Sensors 21
Interactive Maps of Chorems Explaining Urban Contexts to Align Smart Community’s Actors 20
Gamification-less: may gamification really foster civic participation? A controlled field experiment 20
LINK2U: AN AUGMENTED SOCIAL NETWORK ON MOBILE DEVICES 19
User Centered Scenario Based Approach for Developing Mobile Interfaces for Social Life Networks 19
C-MOBILITY: Leveraging the Drivers’ Situation Awareness through a Mobile Application 19
A Visualization Technique for the Emergency Management by Means of Mobile Devices 19
Designing mobile applications for emergency response: Citizens acting as human sensors 19
Information Sharing Among Disaster Responders - An Interactive Spreadsheet-Based Collaboration Approach 18
The Effect of a Dynamic User Model on a Customizable Mobile GIS Application 18
The Framy User Interface for Visually-Impaired Users 18
Designing Usable Mobile Interfaces for Spatial Data 18
Designing an end-user augmented reality editor for cultural practitioners 18
Designing usable interfaces for the Industry 4.0 18
Audio-Visual Information Clues about Geographic Data on Mobile Interfaces 18
Building Social Life Networks through Mobile Interfaces - The Case Study of Sri Lanka Farmers 18
Augmented Map navigation through Customizable Mobile Interfaces 18
Improving emergency response: Citizens performing actions 17
A Cyber-Physical System for Wildfire Detection and Firefighting 17
Improving Human Ground Control Performance in Unmanned Aerial Systems 17
Dyslexeasy-App to Improve Readability through the Extracted Summary for Dyslexic Users 17
A Change in Perspective About Artificial Intelligence Interactive Systems Design: Human Centric, Yes, But Not Limited to 17
A Mobile Visual Technique to Support Civil Protection in Risk Analysis 17
A gamified platform for civic engagement in early warning 17
ICT for small to medium enterprises: Focus on usability for a web-based spreadsheet mediated collaboration environment 15
ICT for Small to Medium Enterprises - Focus on Usability for a Web-based Spreadsheet Mediated Collaboration Environment 15
Urban Happiness Planning Through Interactive Chorems 15
Spatial Data Visualization on Mobile Interface - A Usability Study 15
Can Gamification Make Driving Styles More Sustainable? A Real-World Pilot Study 15
A Framework for Community-Oriented Mobile Interaction Design in Emerging Regions 15
TactCube: Designing Mobile Interactions with Ambient Intelligence 15
The Tap and Slide Keyboard: A New Interaction Method for Mobile Device Text Entry 14
Link2U: Connecting social network users through mobile interfaces 14
Spatial data and mobile applications - general solutions for interface design 14
Emergency management and smart cities: Civic engagement through gamification 14
TactCube: An Intelligent Device to ‘converse’ with Smart Environments 12
ProSign+ A Cloud-Based Platform Supporting Inclusiveness in Public Communication 12
Supporting the On Site Emergency Management through a Visualization Technique for Mobile Devices 12
EmergenSYS: Mobile technologies as support for emergency management 11
Social robot in service of the cognitive therapy of elderly people: Exploring robot acceptance in a real-world scenario 10
Sign language interactive learning - measuring the user engagement 10
Understanding touch and motion gestures for blind people on mobile devices 10
Software Support for Multitouch Interaction: The End-User Programming Perspective 10
Supporting citizens 2.0 in disasters response 9
VIRTUAL REALITY AND FOREIGN LANGUAGE LEARNING 9
DESIGNING A VR EDUCATIONAL APPLICATION TO ENHANCE RESILIENCE AND COMMUNITY AWARENESS THROUGH CULTURAL EXPLORATION 8
Designing Affordable Technologies to Integrate Citizens in Early Warning Activities 4
null 2
HAND GESTURE RECOGNITION USING RECURRENT NEURAL NETWORKS AND SYNTHETIC DATA GENERATION 2
Using Artificial Intelligence and Companion Robots to Improve Home Healthcare for the Elderly 2
Totale 1.097
Categoria #
all - tutte 8.943
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 8.943


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2022/2023175 0 0 0 0 0 0 0 3 85 5 68 14
2023/2024883 58 69 6 346 133 67 43 10 11 24 18 98
2024/202539 39 0 0 0 0 0 0 0 0 0 0 0
Totale 1.097