ROMANO, Marco
 Distribuzione geografica
Continente #
NA - Nord America 2.927
AS - Asia 1.219
EU - Europa 1.175
SA - Sud America 135
AF - Africa 39
OC - Oceania 7
Totale 5.502
Nazione #
US - Stati Uniti d'America 2.838
IT - Italia 430
SG - Singapore 400
CN - Cina 260
DE - Germania 193
FI - Finlandia 146
VN - Vietnam 114
HK - Hong Kong 112
BR - Brasile 91
GB - Regno Unito 79
IL - Israele 75
NO - Norvegia 75
IN - India 49
FR - Francia 48
RU - Federazione Russa 45
CA - Canada 40
MX - Messico 35
ES - Italia 25
NL - Olanda 23
GR - Grecia 21
PL - Polonia 18
JP - Giappone 17
BD - Bangladesh 16
IR - Iran 16
ID - Indonesia 15
IQ - Iraq 14
MY - Malesia 12
PH - Filippine 12
SA - Arabia Saudita 12
AR - Argentina 11
CL - Cile 11
HU - Ungheria 10
KR - Corea 10
ZA - Sudafrica 10
TR - Turchia 9
EG - Egitto 8
IE - Irlanda 8
TW - Taiwan 8
UA - Ucraina 8
CO - Colombia 7
HN - Honduras 7
LK - Sri Lanka 7
NP - Nepal 7
OM - Oman 7
SK - Slovacchia (Repubblica Slovacca) 7
AU - Australia 6
AZ - Azerbaigian 6
CH - Svizzera 6
JO - Giordania 6
PK - Pakistan 6
YE - Yemen 6
TN - Tunisia 5
AT - Austria 4
DK - Danimarca 4
EC - Ecuador 4
LT - Lituania 4
SE - Svezia 4
BO - Bolivia 3
EE - Estonia 3
GT - Guatemala 3
KE - Kenya 3
PT - Portogallo 3
PY - Paraguay 3
RO - Romania 3
RS - Serbia 3
SC - Seychelles 3
TH - Thailandia 3
UZ - Uzbekistan 3
VE - Venezuela 3
AE - Emirati Arabi Uniti 2
BE - Belgio 2
CZ - Repubblica Ceca 2
DZ - Algeria 2
GH - Ghana 2
JM - Giamaica 2
KZ - Kazakistan 2
LB - Libano 2
NG - Nigeria 2
PE - Perù 2
QA - Qatar 2
SY - Repubblica araba siriana 2
AF - Afghanistan, Repubblica islamica di 1
AM - Armenia 1
BG - Bulgaria 1
BH - Bahrain 1
CI - Costa d'Avorio 1
CR - Costa Rica 1
ET - Etiopia 1
GD - Grenada 1
KH - Cambogia 1
MA - Marocco 1
MM - Myanmar 1
MN - Mongolia 1
NZ - Nuova Zelanda 1
PS - Palestinian Territory 1
SN - Senegal 1
Totale 5.502
Città #
Council Bluffs 608
San Jose 348
Ashburn 299
Dallas 251
Boardman 245
Singapore 193
The Dalles 176
Helsinki 141
Milan 137
Columbus 98
Hong Kong 91
Los Angeles 88
New York 87
Falkenstein 79
Tel Aviv 75
Hefei 73
Rome 58
Omaha 55
Chicago 53
Beijing 46
London 40
Ho Chi Minh City 36
Las Vegas 29
Mexico City 29
Tappahannock 29
Frankfurt am Main 28
Buffalo 26
Hanoi 25
Santa Clara 24
Orem 20
Perugia 18
Seattle 18
Chennai 13
Florence 13
São Paulo 13
Reggio Calabria 12
Brooklyn 11
Charlotte 11
Toronto 11
Berlin 10
Miami 10
Moscow 10
Ngau Tau Kok 10
Salerno 10
San Francisco 9
St Petersburg 9
Montreal 8
Tokyo 8
Warsaw 8
Amsterdam 7
Dublin 7
Jeddah 7
Košice 7
Manchester 7
Baghdad 6
Boston 6
Caserta 6
Da Nang 6
Dalmine 6
Johannesburg 6
Mumbai 6
Osaka 6
Paris 6
Pasadena 6
Phoenix 6
Sanaa 6
Santiago 6
Amman 5
Budapest 5
Delhi 5
Madrid 5
Munich 5
Muscat 5
Naples 5
Ottawa 5
Radawana South 5
Siena 5
Taipei 5
Tehran 5
Zurich 5
Ankara 4
Athens 4
Atlanta 4
Baku 4
Brasília 4
Castrop-Rauxel 4
Lauterbourg 4
Mississauga 4
Rio de Janeiro 4
Roubaix 4
Badajoz 3
Bandung 3
Belgrade 3
Bexley 3
Biên Hòa 3
Bogotá 3
Caloocan City 3
Canoas 3
Cergy 3
Chengdu 3
Totale 3.947
Nome #
Artificial Intelligence in ADHD treatment: a brief narrative review 243
Proceedings of the International Workshop on Digital Innovations for Learning and Neurodevelopmental Disorders (DILeND 2024) 228
A Child-Aware Setup for Automatic Evaluation of Interaction with Robots in NAO Autism Therapy 115
VIRTUAL REALITY AND FOREIGN LANGUAGE LEARNING 112
Energy Distribution Optimization in Heterogeneous Networks with Min–Max and Local Constraints as Support of Ambient Intelligence 110
A Cyber-Physical System for Wildfire Detection and Firefighting 106
Social Robots Design to improve Social Skills in Autism Spectrum Disorder. 103
DESIGNING AN AR APP FOR ENHANCING STEM LEARNING EXPERIENCES IN HIGH SCHOOLS 102
Metaverse Mastery: Enhancing Public Speaking Skills in Linguistic High School Students Through Advanced Technologies 99
HAND GESTURE RECOGNITION USING RECURRENT NEURAL NETWORKS AND SYNTHETIC DATA GENERATION 99
AI-Based Emotion Recognition to Study Users’ Perception of Dark Patterns 99
A Change in Perspective About Artificial Intelligence Interactive Systems Design: Human Centric, Yes, But Not Limited to 98
Enhancing Historical Understanding in School Students: Designing a VR Application with AI-Animated Characters 96
Interactive Maps of Chorems Explaining Urban Contexts to Align Smart Community’s Actors 91
Social robot in service of the cognitive therapy of elderly people: Exploring robot acceptance in a real-world scenario 89
Interaction Design Patterns for Augmented Reality Fitting Rooms 86
EcoGO: Combining Eco-Feedback and Gamification to Improve the Sustainability of Driving Style 86
Exploring the Potential of Immersive Virtual Reality in Italian Schools: A Practical Workshop with High School Teachers 86
Geofacts: A geo-reliability tool to empower fact-checking 85
AI at the Edge for Sign Language Learning Support 84
Empowering teachers to create augmented reality experiences: the effects on the educational experience 84
The Tap and Slide Keyboard: A New Interaction Method for Mobile Device Text Entry 83
C-MOBILITY: Leveraging the Drivers’ Situation Awareness through a Mobile Application 83
A Framework for Community-Oriented Mobile Interaction Design in Emerging Regions 83
Enhancing Elderly Health Monitoring: Achieving Autonomous and Secure Living through the Integration of Artificial Intelligence, Autonomous Robots, and Sensors 82
Examining User Perceptions to Vocal Interaction with AI Bots in Virtual Reality and Mobile Environments: A Focus on Foreign Language Learning and Communication Dynamics 81
Augmenting smart objects for cultural heritage: A usability experiment 81
Augmented Map navigation through Customizable Mobile Interfaces 79
A Visualization Technique for the Emergency Management by Means of Mobile Devices 78
Can AI-Oriented Requirements Enhance Human-Centered Design of Intelligent Interactive Systems? Results from a Workshop with Young HCI Designers 76
Improving Human Ground Control Performance in Unmanned Aerial Systems 76
A Collaborative Environment for Spreadsheet-Based Activities 74
Gamification-less: may gamification really foster civic participation? A controlled field experiment 73
Dyslexeasy-App to Improve Readability through the Extracted Summary for Dyslexic Users 71
A gamified platform for civic engagement in early warning 71
Designing Usable Mobile Interfaces for Spatial Data 70
Designing mobile applications for emergency response: Citizens acting as human sensors 70
Building Social Life Networks through Mobile Interfaces - The Case Study of Sri Lanka Farmers 69
Designing Affordable Technologies to Integrate Citizens in Early Warning Activities 68
The Effect of a Dynamic User Model on a Customizable Mobile GIS Application 67
Spatial data and mobile applications - general solutions for interface design 66
The Framy User Interface for Visually-Impaired Users 65
A framework to integrate large-scale participation in Disaster and Emergency Management 65
Audio-Visual Information Clues about Geographic Data on Mobile Interfaces 65
Can Gamification Make Driving Styles More Sustainable? A Real-World Pilot Study 64
A Mobile Visual Technique to Support Civil Protection in Risk Analysis 63
DESIGNING A VR EDUCATIONAL APPLICATION TO ENHANCE RESILIENCE AND COMMUNITY AWARENESS THROUGH CULTURAL EXPLORATION 63
Designing Virtual Interactive Objects to Enhance Visitors' Experience in Cultural Exhibits 62
Information Sharing Among Disaster Responders - An Interactive Spreadsheet-Based Collaboration Approach 60
Designing usable interfaces for the Industry 4.0 60
Emergency management and smart cities: Civic engagement through gamification 60
EmergenSYS: Mobile technologies as support for emergency management 60
Spatial Data Visualization on Mobile Interface - A Usability Study 59
ICT for Small to Medium Enterprises - Focus on Usability for a Web-based Spreadsheet Mediated Collaboration Environment 58
Link2U: un social network aumentato su dispositivi mobili 58
TactCube: An Intelligent Device to ‘converse’ with Smart Environments 57
LINK2U: AN AUGMENTED SOCIAL NETWORK ON MOBILE DEVICES 56
User Centered Scenario Based Approach for Developing Mobile Interfaces for Social Life Networks 55
Improving emergency response: Citizens performing actions 54
Designing an end-user augmented reality editor for cultural practitioners 53
ProSign+ A Cloud-Based Platform Supporting Inclusiveness in Public Communication 51
Link2U: Connecting social network users through mobile interfaces 51
Monitoring Urban Happiness through Interactive Chorems 50
Realtà Estesa e Educazione: Tecniche, Applicazioni e Prospettive nelle Aree con Limitata Copertura Internet 50
ICT for small to medium enterprises: Focus on usability for a web-based spreadsheet mediated collaboration environment 49
Urban Happiness Planning Through Interactive Chorems 49
Sign language interactive learning - measuring the user engagement 48
Supporting citizens 2.0 in disasters response 47
Using Artificial Intelligence and Companion Robots to Improve Home Healthcare for the Elderly 47
TactCube: Designing Mobile Interactions with Ambient Intelligence 47
Supporting the On Site Emergency Management through a Visualization Technique for Mobile Devices 43
Designing Affordable Technologies to Integrate Citizens in Early Warning Activities 41
Understanding touch and motion gestures for blind people on mobile devices 41
Software Support for Multitouch Interaction: The End-User Programming Perspective 40
Totale 5.593
Categoria #
all - tutte 35.456
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 35.456


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2022/2023175 0 0 0 0 0 0 0 3 85 5 68 14
2023/2024879 58 69 6 346 133 67 43 10 11 23 17 96
2024/20251.119 41 56 14 23 74 105 81 145 139 204 135 102
2025/20263.420 101 108 445 350 128 82 288 240 261 245 291 881
Totale 5.593